Traditional Four-Color Card Fujian Solitaire Chaozhou Four-Color Card/Black Back Four-Color Card Chao Zhou 4 Colour Playing Card Car Horse Cannon Birthday Color Chess Card

  Unit of Measure: 1pcs  

Product Information:  

Description:   A standard deck consists of 112 cards, divided into four colors, 28 cards each, depicting the seven Chinese chess pieces. In each color   there are cards printed with each of the seven pieces of xiangqi, repeated four times each, like in mahjong.  

General (帥 shuài or 將 jiàng in Chinese)   Advisor (仕 or 士, pinyin: shì)   Elephant (像 or 相, pinyin: xiàng)   Chariot (車 or 俥, pinyin: jū )   Horseman (馬 or 傌, mǎ)   Cannon (炮 or 包 or 砲, all read pào)   Soldier (兵 bīng or 卒 zú)  

The play:   Most turns consist of the following sequences of steps, described in   detail below.:  

-Draw.   -Meld.   -Discard.   -Draw   The player takes the top card of the Draw Pile and flips it over in front of him for all to see. The player does not take the card into his hand.  

-Meld   The player (or other players) may, if he wishes, bring out cards from his hand to meld (create a meld) with the drawn card. He may bring out   any number of cards up to three and including zero as long as exactly one meld is created that includes the drawn card. Determining who gets   to meld the card is done by comparing the priority conditions as described below. The meld is left face up on the table. The player   cannot use cards that are not in his hand to meld. Specifically, he cannot use previously opened melds, but he can break up or use melds in   his hand.  

If, after a meld, a player's hand consists completely of melds or is empty, the player can declare that he has won, and display his hand. The   current game is then over and the hand is scored (see below).  

-Discard   If the player decided to meld the drawn, he may then discard any card he wishes. It is laid face-up on his right hand side so that all players   may see it, especially the player on his right hand side. If the player decided not to or was unable to meld the draw, he must discard the draw.   In practice, Generals are never discarded (due to their one-meld nature giving 1 point), and it is reasonable to make a ruling that Generals   cannot be discarded.  

If, after a discard, a player's hand consists completely of melds or is empty, the player has NOT won, since he has only 20 cards. He needs   another One-card meld to win.  

After the Discard, the next player, sitting to the right (anti-clockwise), begins his turn.

Dream Painting

Dream Painting

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